Unity Journey: The Player's ship
Make sure to read Part 1 first Hello there, I am back with another entry on my Unity Journey's development diary. I would like to remind »
Make sure to read Part 1 first Hello there, I am back with another entry on my Unity Journey's development diary. I would like to remind »
Check out Part 2! This post marks the beginning of my Unity 3D Journey. I have never used it before for anything other than playing around »
We are so used to having so many elements of HUD in our games that we don't stop and think whether having them is such a »
After having bought the latest Humble Bundle, one of the included games that I wanted to try was Awesomenauts. Simply put, Awesomenauts is a MOBA-like experience »
Continuing my OSX CoreAnimation adventures I stumbled upon a really weird behaviour. On iOS you can add any layer as a child and have it being »
Today I began reading iOS Core Animation: Advanced Techniques, and one of the first topics talks about the possibility of creating a stretchable image using CALayer »